Civilization Sid Meier’s VI is a turn-based 4X strategy game and the sixth installment of the popular series created by Sid Meier. Developed by Firaxis studio considered. In Civilization VI main assumption of the game has not changed – the actor (includes control of 18 true civilization and address his fate during thousands of years managing its various aspects – the economy, diplomacy , military, cultural and technological development. In the sixth part of the game studio Firaxis introduced many new solutions now many Civilization V, as trade routes, archeology and cultural development. Among the innovations is a new urban development system based on the neighborhoods, the active research development related to the location of our cities and the opportunity to join our units on the same playing field, eg. Strengthen anti-tank infantry forces. A radical change has been a system of social systems in which “the first six” was replaced with a more dynamic and flexible system of ideas to define the political system of our country. Compared to the fifth series of views Civilization VI Rise and Fall inscription also changed his appearance by putting more drawing arrangement. Game developers are also busy in the multiplayer mode changes. They have been incorporated in the multi-actor scenarios possible especially designed to complement a same session.
The first key novelty presented by Civilization VI is how we develop the city. As the Infinite Legend, now they occupy more than one field (field) on the map and the actors (players) can choose where they get subsequent quarters the metropolis, posed with the population growth. The districts are divided into several categories – including industrial, scientific, commercial or military. Dependent locations (places) arises, we will provide additional bonuses and, in the case of cities opponent – informed of their role in his empire. So we get bonus production, eg. Build an industrial area on the mineral deposits. In turn, the extra money will give us the shopping area was perched on the river. A specific role for military camps, which provide the walls of the additional attack by city tower (as in the previous section, one city can destroy enemy units). Also changed the scientific development system. The creators have not abandoned the classical tree technology, but decided a little more attractive this fun element. Almost every invention is the assigned minirecherche, which after completion gives a 50% premium to the study of a particular technology. In practice, this system fits our style of play. Assuming the first city on the sea, we are practically lost the possibility of more rapid development of the Navy. Moreover, the growing civilization in the continent’s center will be free walked on marine technologies, but can efficiently specialize in agriculture or extracting precious metals.
The interface has likewise experienced a slight update, yet does not occur, and this is the incredible malice of 4X, to show a model ergonomics. In reality, Civilization 6 is loaded with data to counsel to finish an amusement, and past various laps, route starting with one menu then onto the next can end up excruciating, both as a result of an infrequent absence of lucidity simply because of a few bugs that don’t trigger the coveted menu right now of the snap. By quickly referencing the strategy, take note of that Civilization 6 does not cut with its ancestors, and except if you have in your machine an incredible processor, the time between two adjusts on an extensive guide dabbed with numerous human advancements will turn out to be extremely, if not very long in diversion over. Another alteration, which ought to likewise flinch a couple of teeth: the vanishing of the strategic triumph for a religious triumph.
Filename : Sid Meier’s Civilization VI – InstallShield Wizard
File Extension :exe
Language :ENG, FR, PL, IT, DE, RU
Disk spacerequired : 12GB